Posts in category bash

More fun with the bash prompt

A few years ago, I posted some fun Bash prompt tools, part of which was adding emoticons to the prompt based on the previous command's exit code. I figured it was time to revisit that bit of fun with a couple of enhancements.

First, a bit of code cleanup so color choices are more obvious, and add faces for SIGILL and SIGKILL.

#!/bin/bash
# source this
function prompt_smile () {
    local retval=$?
    local red=196
    local yellow=226
    local green=46
    local darkgreen=28
    if [ $retval -eq 0 ]; then
        color=$green
        face=":)"
    elif [ $retval -eq 1 ]; then
        color=$red
        face=":("
    elif [ $retval -eq 130 ]; then # INT
        color=$yellow
        face=":|"
    elif [ $retval -eq 132 ]; then # ILL
        color=$darkgreen
        face=":-&"
    elif [ $retval -eq 137 ]; then # KILL
        color=$red
        face="X_X"
    elif [ $retval -eq 139 ]; then # SEGV
        color=$red
        face=">_<"
    elif [ $retval -eq 143 ]; then # TERM
        color=$red
        face="x_x"
    else
        color=$red
        face="O_o"
    fi
    echo -e "\001$(tput setaf $color; tput bold)\002$face\001$(tput sgr0)\002"
    return $retval # preserve the value of $?
}
PS1="$PS1\$(prompt_smile) "

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When sourced into your shell with . promptsmile.sh, you get results like this:

bash-4.4$ . promptsmile.sh
bash-4.4$ :) false
bash-4.4$ :( true
bash-4.4$ :) sleep 60 & X=$!; (sleep 1; kill -INT $X) & fg %1
[1] 26699
[2] 26700
sleep 60

[2]+  Done                    ( sleep 1; kill -INT $X )
bash-4.4$ :| sleep 60 & X=$!; (sleep 1; kill -ILL $X) & fg %1
[1] 26709
[2] 26710
sleep 60
Illegal instruction (core dumped)
[2]   Done                    ( sleep 1; kill -ILL $X )
bash-4.4$ :-& sleep 60 & X=$!; (sleep 1; kill -KILL $X) & fg %1
[1] 26776
[2] 26777
sleep 60
Killed
[2]+  Done                    ( sleep 1; kill -KILL $X )
bash-4.4$ X_X sleep 60 & X=$!; (sleep 1; kill -SEGV $X) & fg %1
[1] 26788
[2] 26789
sleep 60
Segmentation fault (core dumped)
[2]   Done                    ( sleep 1; kill -SEGV $X )
bash-4.4$ >_< sleep 60 & X=$!; (sleep 1; kill -TERM $X) & fg %1
[1] 26852
[2] 26853
sleep 60
Terminated
[2]+  Done                    ( sleep 1; kill -TERM $X )
bash-4.4$ x_x (exit 4)
bash-4.4$ O_o true
bash-4.4$ :) exit

One bit of feedback I received was that the use of :) vs x_x meant that command prompts would shift by a character, and it would be better to have all the emoticons be of the same width. So if you prefer your faces all the same width, promptsmile-3wide.sh gives you more consistent line lengths:

#!/bin/bash
# source this
function prompt_smile () {
    local retval=$?
    local red=196
    local yellow=226
    local green=46
    local darkgreen=28
    if [ $retval -eq 0 ]; then
        color=$green
        face=":-)"
    elif [ $retval -eq 1 ]; then
        color=$red
        face=":-("
    elif [ $retval -eq 130 ]; then # INT
        color=$yellow
        face=":-|"
    elif [ $retval -eq 132 ]; then # ILL
        color=$darkgreen
        face=":-&"
    elif [ $retval -eq 137 ]; then # KILL
        color=$red
        face="X_X"
    elif [ $retval -eq 139 ]; then # SEGV
        color=$red
        face=">_<"
    elif [ $retval -eq 143 ]; then # TERM
        color=$red
        face="x_x"
    else
        color=$red
        face="O_o"
    fi
    echo -e "\001$(tput setaf $color; tput bold)\002$face\001$(tput sgr0)\002"
    return $retval # preserve the value of $?
}
PS1="$PS1\$(prompt_smile) "

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Which looks like this:

bash-4.4$ . promptsmile-3wide.sh
bash-4.4$ :-) false
bash-4.4$ :-( true
bash-4.4$ :-) sleep 60 & X=$!; (sleep 1; kill -INT $X) & fg %1
[1] 26914
[2] 26915
sleep 60

[2]+  Done                    ( sleep 1; kill -INT $X )
bash-4.4$ :-| sleep 60 & X=$!; (sleep 1; kill -ILL $X) & fg %1
[1] 26925
[2] 26926
sleep 60
Illegal instruction (core dumped)
[2]   Done                    ( sleep 1; kill -ILL $X )
bash-4.4$ :-& sleep 60 & X=$!; (sleep 1; kill -KILL $X) & fg %1
[1] 26991
[2] 26992
sleep 60
Killed
[2]+  Done                    ( sleep 1; kill -KILL $X )
bash-4.4$ X_X sleep 60 & X=$!; (sleep 1; kill -SEGV $X) & fg %1
[1] 27001
[2] 27002
sleep 60
Segmentation fault (core dumped)
[2]   Done                    ( sleep 1; kill -SEGV $X )
bash-4.4$ >_< sleep 60 & X=$!; (sleep 1; kill -TERM $X) & fg %1
[1] 27065
[2] 27066
sleep 60
Terminated
[2]+  Done                    ( sleep 1; kill -TERM $X )
bash-4.4$ x_x (exit 4)
bash-4.4$ O_o true
bash-4.4$ :-) exit

For that old-school style, the text-based emoticons work well, but systems that support emojis are becoming rather common-place, so we can use UTF-8 to get little emotional faces in our prompts:

#!/bin/bash
# source this
function prompt_emoji () {
    local retval=$?
    local red=196
    local yellow=226
    local green=46
    local darkgreen=28
    if [ $retval -eq 0 ]; then
        color=$yellow
        face=$'\360\237\230\200' # :D
    elif [ $retval -eq 1 ]; then
        color=$yellow
        face=$'\360\237\230\246' # :(
    elif [ $retval -eq 130 ]; then # INT
        color=$yellow
        face=$'\360\237\230\220' # :|
    elif [ $retval -eq 132 ]; then # ILL
        color=$darkgreen
        #face=$'\360\237\244\242' # nauseated # get a rectangle in Konsole
        face=$'\360\237\230\223' # cold sweat face
    elif [ $retval -eq 137 ]; then # KILL
        color=$yellow
        face=$'\360\237\230\265' # x_x
    elif [ $retval -eq 139 ]; then # SEGV
        #color=$yellow
        #face=$'\360\237\244\250' # Face with one eyebrow raised # get a rectangle in Konsole
        color=$red
        face=$'\360\237\230\240' # Angry face
    elif [ $retval -eq 143 ]; then # TERM
        color=$yellow
        face=$'\360\237\230\243' # >_<
    else
        color=$yellow
        face=$'\360\237\230\245' # ;(
    fi
    echo -e "\001$(tput setaf $color; tput bold)\002$face\001$(tput sgr0)\002"
    return $retval # preserve the value of $?
}
PS1="$PS1\$(prompt_emoji) "

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Which will give something maybe like this. The way the faces are rendered will depend on your terminal. For Konsole, these are simple line art; for Gnome-terminal some match Konsole, others have a more blob-like shape; and here they're rendered by your browser.

bash-4.4$ . promptemoji.sh
bash-4.4$ 😀 false
bash-4.4$ 😦 true
bash-4.4$ 😀 sleep 60 & X=$!; (sleep 1; kill -INT $X) & fg %1
[1] 27143
[2] 27144
sleep 60

[2]+  Done                    ( sleep 1; kill -INT $X )
bash-4.4$ 😐 sleep 60 & X=$!; (sleep 1; kill -ILL $X) & fg %1
[1] 27154
[2] 27155
sleep 60
Illegal instruction (core dumped)
[2]   Done                    ( sleep 1; kill -ILL $X )
bash-4.4$ 😓 sleep 60 & X=$!; (sleep 1; kill -KILL $X) & fg %1
[1] 27220
[2] 27221
sleep 60
Killed
[2]+  Done                    ( sleep 1; kill -KILL $X )
bash-4.4$ 😵 sleep 60 & X=$!; (sleep 1; kill -SEGV $X) & fg %1
[1] 27232
[2] 27233
sleep 60
Segmentation fault (core dumped)
[2]   Done                    ( sleep 1; kill -SEGV $X )
bash-4.4$ 😠 sleep 60 & X=$!; (sleep 1; kill -TERM $X) & fg %1
[1] 27295
[2] 27296
sleep 60
Terminated
[2]+  Done                    ( sleep 1; kill -TERM $X )
bash-4.4$ 😣 (exit 4)
bash-4.4$ 😥 true
bash-4.4$ 😀 exit

Beyond that, you'll find that your terminal may render a different subset of emojis than what mine does. I found ​a useful site for finding emojis with octal UTF-8 which makes it easy to update promptemoji.sh with something that suits your particular set of software.

And for ANSI colors, you may find ​this reference handy.

Go then, and liven up your own bash prompts, even more!

Having fun with the bash prompt

Run Time

I frequently want to know how long a command took, but only after I realize that it's taking longer than I expected. So I modified my bash prompt to time every single command I run. So each prompt looks like

[eli@hostname blog]$ [13]

When a command takes a long time, I may want to go work on something else for a couple of minutes, but still want to know when it completes. So I made the command prompt include a bell character and an exclamation point if the command exceeded 5 seconds.

[eli@hostname blog]$ [13!]

It would also be nice to have my eye drawn to the prompt if it took a long time, but I don't want to be distracted by all the [0]'s getting displayed. So I made the color vary based on the length of time. If it is 0 seconds, it's displayed in black, and as it takes longer, it transitions to white, and then to increasingly brighter shades of red, maxing out at bright red on a 5 minute run time.

[eli@hostname blog]$ [0s] sleep 5
[eli@hostname blog]$ [5s!] sleep 60
[eli@hostname blog]$ [60s!] sleep 252
[eli@hostname blog]$ [252s!] 
[eli@hostname blog]$ [0s] sleep 1
[eli@hostname blog]$ [1s] 
[eli@hostname blog]$ [0s] 

So all that code went into a dotscript I called promptautobell:

#!/bin/bash
function prompt_autobell_start {
    prompt_autobell_timer=${prompt_autobell_timer:-$SECONDS}
}
function prompt_autobell_stop {
    local retval=$?
    prompt_autobell_elapsed=$(($SECONDS-$prompt_autobell_timer))
    unset prompt_autobell_timer

    local color
    local bell
    if [ $prompt_autobell_elapsed -ge 5 ]; then
        bell="\001\a\002!"
    else
        bell=""
    fi
    
    color="$(tput bold)$(tput setaf $((prompt_autobell_elapsed > 300 ? 196 \
: prompt_autobell_elapsed > 22 ? 16+(1+(prompt_autobell_elapsed-1)/60)*36: \
233+prompt_autobell_elapsed)))"

    prompt_autobell_show="$(echo -e "\001${color}\002[\
${prompt_autobell_elapsed}s$bell]\001$(tput sgr0)\002")"

    return $retval
}
trap 'prompt_autobell_start' DEBUG
PROMPT_COMMAND="prompt_autobell_stop"
PS1="$PS1\${prompt_autobell_show} "

So that's nice, we get to know how long our commands take, and automatically get nudged when a long-running command finally completes.

Return Codes

But that doesn't tell us if the command passed or failed. And in the *NIX tradition, commands are generally silent on success. So what if we make the prompt display an appropriate emoticon based on the exit code? Like, a green smiley on success, and a red frown on failure. And maybe a few other expressions as well.

[eli@hostname blog]$ source ~/bin/promptsmile
[eli@hostname blog]$ :) 
[eli@hostname blog]$ :) false
[eli@hostname blog]$ :( sleep 60
^C
[eli@hostname blog]$ :| sleep 60
Terminated
[eli@hostname blog]$ x_x sleep 60
Segmentation fault (core dumped)
[eli@hostname blog]$ >_< true
[eli@hostname blog]$ :) 

So into a dotscript called promptsmile goes:

#!/bin/bash
# source this
function prompt_smile () {
local retval=$?
if [ $retval -eq 0 ]; then
    color=46
    face=":)"
elif [ $retval -eq 1 ]; then
    color=196
    face=":("
elif [ $retval -eq 130 ]; then # INT
    color=226
    face=":|"
elif [ $retval -eq 139 ]; then # SEGV
    color=196
    face=">_<"
elif [ $retval -eq 143 ]; then # TERM
    color=196
    face="x_x"
else
    color=196
    face=";("
fi
echo -e "\001$(tput setaf $color; tput bold)\002$face\001$(tput sgr0)\002"
return $retval # preserve the value of $?
}
PS1="$PS1\$(prompt_smile) "

Note that the emoticon logic is readily extensible. Do you frequently deal with a program that has a couple of special exit codes? Make those stand out with a bit of straight-forward customization of the prompt_smile function.

Combined

And of course, I want an easy way to get both of these behaviors at the same time, so I created a dotscript called promptfancy:

source ~/bin/promptautobell
source ~/bin/promptsmile

And to make it easy to apply to a shell, I added to ~/.bashrc:

alias fancyprompt="source ~/bin/promptfancy"

And now,

[eli@hostname blog]$ fancyprompt 
[eli@hostname blog]$ [0s] :) 
[eli@hostname blog]$ [0s] :) sleep 60
^C
[eli@hostname blog]$ [1s] :| sleep 60
Terminated
[eli@hostname blog]$ [12s!] x_x sleep 60
Segmentation fault (core dumped)
[eli@hostname blog]$ [12s!] >_< false
[eli@hostname blog]$ [0s] :( sleep 6
[eli@hostname blog]$ [6s!] :) 
[eli@hostname blog]$ [0s] :) 
[eli@hostname blog]$ [0s] :) 

Go then, and liven up your own bash prompts!