More fun with the bash prompt

A few years ago, I posted some fun Bash prompt tools, part of which was adding emoticons to the prompt based on the previous command's exit code. I figured it was time to revisit that bit of fun with a couple of enhancements.

First, a bit of code cleanup so color choices are more obvious, and add faces for SIGILL and SIGKILL.

#!/bin/bash
# source this
function prompt_smile () {
    local retval=$?
    local red=196
    local yellow=226
    local green=46
    local darkgreen=28
    if [ $retval -eq 0 ]; then
        color=$green
        face=":)"
    elif [ $retval -eq 1 ]; then
        color=$red
        face=":("
    elif [ $retval -eq 130 ]; then # INT
        color=$yellow
        face=":|"
    elif [ $retval -eq 132 ]; then # ILL
        color=$darkgreen
        face=":-&"
    elif [ $retval -eq 137 ]; then # KILL
        color=$red
        face="X_X"
    elif [ $retval -eq 139 ]; then # SEGV
        color=$red
        face=">_<"
    elif [ $retval -eq 143 ]; then # TERM
        color=$red
        face="x_x"
    else
        color=$red
        face="O_o"
    fi
    echo -e "\001$(tput setaf $color; tput bold)\002$face\001$(tput sgr0)\002"
    return $retval # preserve the value of $?
}
PS1="$PS1\$(prompt_smile) "

Download

When sourced into your shell with . promptsmile.sh, you get results like this:

bash-4.4$ . promptsmile.sh
bash-4.4$ :) false
bash-4.4$ :( true
bash-4.4$ :) sleep 60 & X=$!; (sleep 1; kill -INT $X) & fg %1
[1] 26699
[2] 26700
sleep 60

[2]+  Done                    ( sleep 1; kill -INT $X )
bash-4.4$ :| sleep 60 & X=$!; (sleep 1; kill -ILL $X) & fg %1
[1] 26709
[2] 26710
sleep 60
Illegal instruction (core dumped)
[2]   Done                    ( sleep 1; kill -ILL $X )
bash-4.4$ :-& sleep 60 & X=$!; (sleep 1; kill -KILL $X) & fg %1
[1] 26776
[2] 26777
sleep 60
Killed
[2]+  Done                    ( sleep 1; kill -KILL $X )
bash-4.4$ X_X sleep 60 & X=$!; (sleep 1; kill -SEGV $X) & fg %1
[1] 26788
[2] 26789
sleep 60
Segmentation fault (core dumped)
[2]   Done                    ( sleep 1; kill -SEGV $X )
bash-4.4$ >_< sleep 60 & X=$!; (sleep 1; kill -TERM $X) & fg %1
[1] 26852
[2] 26853
sleep 60
Terminated
[2]+  Done                    ( sleep 1; kill -TERM $X )
bash-4.4$ x_x (exit 4)
bash-4.4$ O_o true
bash-4.4$ :) exit

One bit of feedback I received was that the use of :) vs x_x meant that command prompts would shift by a character, and it would be better to have all the emoticons be of the same width. So if you prefer your faces all the same width, promptsmile-3wide.sh gives you more consistent line lengths:

#!/bin/bash
# source this
function prompt_smile () {
    local retval=$?
    local red=196
    local yellow=226
    local green=46
    local darkgreen=28
    if [ $retval -eq 0 ]; then
        color=$green
        face=":-)"
    elif [ $retval -eq 1 ]; then
        color=$red
        face=":-("
    elif [ $retval -eq 130 ]; then # INT
        color=$yellow
        face=":-|"
    elif [ $retval -eq 132 ]; then # ILL
        color=$darkgreen
        face=":-&"
    elif [ $retval -eq 137 ]; then # KILL
        color=$red
        face="X_X"
    elif [ $retval -eq 139 ]; then # SEGV
        color=$red
        face=">_<"
    elif [ $retval -eq 143 ]; then # TERM
        color=$red
        face="x_x"
    else
        color=$red
        face="O_o"
    fi
    echo -e "\001$(tput setaf $color; tput bold)\002$face\001$(tput sgr0)\002"
    return $retval # preserve the value of $?
}
PS1="$PS1\$(prompt_smile) "

Download

Which looks like this:

bash-4.4$ . promptsmile-3wide.sh
bash-4.4$ :-) false
bash-4.4$ :-( true
bash-4.4$ :-) sleep 60 & X=$!; (sleep 1; kill -INT $X) & fg %1
[1] 26914
[2] 26915
sleep 60

[2]+  Done                    ( sleep 1; kill -INT $X )
bash-4.4$ :-| sleep 60 & X=$!; (sleep 1; kill -ILL $X) & fg %1
[1] 26925
[2] 26926
sleep 60
Illegal instruction (core dumped)
[2]   Done                    ( sleep 1; kill -ILL $X )
bash-4.4$ :-& sleep 60 & X=$!; (sleep 1; kill -KILL $X) & fg %1
[1] 26991
[2] 26992
sleep 60
Killed
[2]+  Done                    ( sleep 1; kill -KILL $X )
bash-4.4$ X_X sleep 60 & X=$!; (sleep 1; kill -SEGV $X) & fg %1
[1] 27001
[2] 27002
sleep 60
Segmentation fault (core dumped)
[2]   Done                    ( sleep 1; kill -SEGV $X )
bash-4.4$ >_< sleep 60 & X=$!; (sleep 1; kill -TERM $X) & fg %1
[1] 27065
[2] 27066
sleep 60
Terminated
[2]+  Done                    ( sleep 1; kill -TERM $X )
bash-4.4$ x_x (exit 4)
bash-4.4$ O_o true
bash-4.4$ :-) exit

For that old-school style, the text-based emoticons work well, but systems that support emojis are becoming rather common-place, so we can use UTF-8 to get little emotional faces in our prompts:

#!/bin/bash
# source this
function prompt_emoji () {
    local retval=$?
    local red=196
    local yellow=226
    local green=46
    local darkgreen=28
    if [ $retval -eq 0 ]; then
        color=$yellow
        face=$'\360\237\230\200' # :D
    elif [ $retval -eq 1 ]; then
        color=$yellow
        face=$'\360\237\230\246' # :(
    elif [ $retval -eq 130 ]; then # INT
        color=$yellow
        face=$'\360\237\230\220' # :|
    elif [ $retval -eq 132 ]; then # ILL
        color=$darkgreen
        #face=$'\360\237\244\242' # nauseated # get a rectangle in Konsole
        face=$'\360\237\230\223' # cold sweat face
    elif [ $retval -eq 137 ]; then # KILL
        color=$yellow
        face=$'\360\237\230\265' # x_x
    elif [ $retval -eq 139 ]; then # SEGV
        #color=$yellow
        #face=$'\360\237\244\250' # Face with one eyebrow raised # get a rectangle in Konsole
        color=$red
        face=$'\360\237\230\240' # Angry face
    elif [ $retval -eq 143 ]; then # TERM
        color=$yellow
        face=$'\360\237\230\243' # >_<
    else
        color=$yellow
        face=$'\360\237\230\245' # ;(
    fi
    echo -e "\001$(tput setaf $color; tput bold)\002$face\001$(tput sgr0)\002"
    return $retval # preserve the value of $?
}
PS1="$PS1\$(prompt_emoji) "

Download

Which will give something maybe like this. The way the faces are rendered will depend on your terminal. For Konsole, these are simple line art; for Gnome-terminal some match Konsole, others have a more blob-like shape; and here they're rendered by your browser.

bash-4.4$ . promptemoji.sh
bash-4.4$ 😀 false
bash-4.4$ 😦 true
bash-4.4$ 😀 sleep 60 & X=$!; (sleep 1; kill -INT $X) & fg %1
[1] 27143
[2] 27144
sleep 60

[2]+  Done                    ( sleep 1; kill -INT $X )
bash-4.4$ 😐 sleep 60 & X=$!; (sleep 1; kill -ILL $X) & fg %1
[1] 27154
[2] 27155
sleep 60
Illegal instruction (core dumped)
[2]   Done                    ( sleep 1; kill -ILL $X )
bash-4.4$ 😓 sleep 60 & X=$!; (sleep 1; kill -KILL $X) & fg %1
[1] 27220
[2] 27221
sleep 60
Killed
[2]+  Done                    ( sleep 1; kill -KILL $X )
bash-4.4$ 😵 sleep 60 & X=$!; (sleep 1; kill -SEGV $X) & fg %1
[1] 27232
[2] 27233
sleep 60
Segmentation fault (core dumped)
[2]   Done                    ( sleep 1; kill -SEGV $X )
bash-4.4$ 😠 sleep 60 & X=$!; (sleep 1; kill -TERM $X) & fg %1
[1] 27295
[2] 27296
sleep 60
Terminated
[2]+  Done                    ( sleep 1; kill -TERM $X )
bash-4.4$ 😣 (exit 4)
bash-4.4$ 😥 true
bash-4.4$ 😀 exit

Beyond that, you'll find that your terminal may render a different subset of emojis than what mine does. I found ​a useful site for finding emojis with octal UTF-8 which makes it easy to update promptemoji.sh with something that suits your particular set of software.

And for ANSI colors, you may find ​this reference handy.

Go then, and liven up your own bash prompts, even more!

Attachments (3)

Download all attachments as: .zip

Comments

No comments.