I have updated the patches for current versions of LPub4 and packaged it for Fedora 19.
LPub4 needs to know where to find the LDraw parts library and the ldview executable. Its configuration file is ~/.config/LPub/LDraw Building Instruction Tool.conf which (assuming you are using my package of the LDraw parts library and my package of LDView) you can edit to contain:
[General] LDrawDir=/usr/share/ldraw LDView=/usr/bin/ldview PreferredRenderer=LDView PliControl=/usr/share/lpub/pli.mpd
The .spec file shows how it was created, the *.patch files are the modifications I made, the .x86_64.rpm file (other than debuginfo) is the one to install, and the .src.rpm contains everything so it can be rebuilt for another rpm-based distribution.
Since that blog post, Don Heyse the author of ldglite emailed me about the ldglite bug I ran into. A bit more detail and a testcase later, and Don had a fix for ldglite 1.2.4 in CVS. Thank you, Don -- you are awesome.
Two general fixes:
And then the Linux porting patches:
As time permits, I have a couple of new features for LPub that I'm working on. More on that when they're ready.
LPub4 is a program by Kevin Clague for creating high-quality instructions for Lego models. It runs on OS/X and Windows. And now with a few patches, it runs on Linux (tested on Fedora 11) as well.
There still seem to be some issues with rendering. There are two rendering options: LDView and ldglite. LDView 4.0.1 segfaults under Linux and the latest from CVS does not build under Linux; I have not dug deeply into the issues there. ldglite requires a wrapper script to scale some of the values LPub passes it to get the model to render. Just configure LPub to call the wrapper script instead of ldglite directly.
Checkout LPub from CVS
cvs -d :pserver:email@example.com:/cvsroot/lpub4 co LPub4 LPub4
Then apply these patches:
Then build the lpub binary.
PATH=/usr/lib/qt4/bin:$PATH qmake make